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Global Chat: How is WildStar’s rogue server doing?

Plenty of people both here on Massively OP and out in the MMORPG community continue to hold a torch for the late, great WildStar. The good news is that you can play it in 2022 — provided that you’re willing to put up with the “under construction” signs of the Nexus Forever rogue server.

Tales of the Aggronaut spent some time visiting this emulator, saying, “The emulator team has made some massive strides in getting this game playable. It was fun to run around and experience this game again, but if you are hoping to be able to legitimately play it… like you might play a World of Warcraft emulator… we likely have a number of years before that could be a reality.”

Read on for more MMO essays that touch upon FFXIV, LOTRO, Dragon Ball Online, and more!

Kaylriene goes into heavy spoiler territory dissecting the latest story of FFXIV: “But for me, what I appreciate about this story is that it manages to be both fanservice for FFIV fans while also feeling like a proper and integrated part of the FFXIV story.”

The Ancient Gaming Noob commented on older MMOs coming to Steam: “But is it worth the effort? Superficially, yes. Getting some more customers, even if you have to cut in Steam for 30% of the revenue, is no doubt a worthwhile venture. As the argument for Steam sales goes, once you have sold all the copies you can at list price, you can only benefit from a sale if it will bring more people in.”

Contains Moderate Peril took a glimpse at a controversial LOTRO legacy server as a reminder of how the game used to be: “There is a major difference in the game’s pacing and play style. Although mobs are not quite so plentiful, they are far harder to deal with, even at lower levels. Hence even in the starter zones on Echoes of Angmar server, players will readily assist each other if they encounter a signature mob at level 5 because it is not a foregone conclusion that they’ll faceroll the fight.”

Gamer Lady struggled with a lack of motivation to play World of Warcraft: “I mean, I haven’t entirely ruled out picking up Dragonflight, but I’m not very hopeful that it will resolve what has made WoW unappealing to me. If the cycle of prepping for raids is the same as it has been for the last several expansions, I’m pretty sure I’d walk away again.”

Gnomecore has a few initial impressions of FFXIV’s island sanctuaries: “Conclusion: It’s another option for housing and customizing, and FFXIV is already two steps ahead from WoW, for example, which has none. The feature seems to be designed pretty well, with a mild, non-demanding grind and palpable goals and in general is an option of what to do for casuals if they want some peace in-between or after battles. Expansion in future game updates is very possible, but the foundation is well set.”

MMO Folklorist looked at the failure of Dragon Ball Online: “From the outset, the game was evidently not going to be a major global success. Developed by a new studio, NTL, in collaboration with Bandai Namco Games (Netmarble would come on board down the line to get the game over the finish line), early screenshots showed a game with adequate, cel-shaded character models, but muddy, spartan environments and a clunky UI.”

Every day there are tons of terrific, insightful, and unusual articles posted across the MMO gaming blogosphere — and every day, Justin reads as many as he can.Global Chatis a sampling of noteworthy essays, rants, and guides from the past few weeks of MMO discourse.

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Daily Deepsight Weapon Focusing Is Now Available In Destiny 2

Where to buy Destiny 2 GameSpot may get a commission from retail offers. Destiny 2‘s latest patch has introduced daily Deepsight weapon focusing, meaning players can now nab four guaranteed “red-bordered” Deepsight weapons every day until the season ends on February 28. Through the rest of the season, players can focus Deepsight weapons once per day from each of the four seasonal vendors, a feature that was previously limited to weekly. Focusing weapons will still require players to have the required Umbral Engram and Umbral Energy. <div class="js-video-player-new av-video-player av-desktop-player av-video-on-demand is-vid-loading is-vid-noseek is-vid-show-controls" tabindex="0" data-id="1502924258" data-promo-id="0" data-video=" GameSpot News Hi-Fi Rush Hardest Difficulty Gameplay Dying Light 2 Stay Human 1st Anniversary Celebration Video Cyberpunk 2077 ” data-non-iframe-embed=”1″> You need a javascript enabled browser to watch videos. Click

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Apex Mobile Shut Down, Battlefield Mobile Cancelled

Despite having existed for little more than eight months, it has been confirmed that Apex Legends Mobile will be shut down. On the 1st of May, the game will cease operations, locking out all players and effectively eradicating the platform in full. Not only that but it was also revealed that Battlefield Mobile, which was going through soft launch phases, will be cancelled ahead of its full release. Last year, Apex Legends Mobile was branded both the Google Play and App Store Game of the Year, but it wasn’t enough, according to EA. Now, dwindling player numbers and a lack of content delivery have left a hole in the platform that EA and Respawn Entertainment just cannot – or will not – repair. Two Birds, One Stone Image

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Link To The Past Has Been Reverse-Engineered, Fully Ported To The PC

One of the most interesting developments in the emulation and coding scenes in recent years has been the increasing trend in taking classic old video games and completely reverse-engineering their code. We’ve seen fans do this for everything from Mario 64 toOcarina of Time to Grand Theft Auto, all with varying degrees of legal opposition. The reasons for doing this are multitude; there’s the challenge of the reverse-engineering itself, of course, but also the benefits it brings, mainly in the form of being able to create genuine PC versions of classic console games, rather than relying on emulation. What’s the difference? As we’ve explained previously, emulation relies on your computer pretending it’s an old console to run a game coded to run on that console. A reverse-engineered port

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The Stream Team: A Quiet Celebration in Guild Wars 2

The Stream Team: A Quiet Celebration in Guild Wars 2 Massively Overpowered

Play Guild Wars 2

After succeeding atmelting the Molten Alliance, Massively OP’s MJ gets to have A Quiet Celebration inGuild Wars 2before moving on to the next part of this adventure. Will she be able to remove the treats facing the Norn? Tune in live at 8:00 p.m. as MJ continues the first chapter of Living Season 1.

What: Guild Wars 2Who: MJ GuthrieWhen: 8:00 p.m. EST on Tuesday, January 31st, 2023

Enjoy the show!

Having trouble with our live feed or chat? Visit the OPTV channel on Twitch in your browser or on your mobile device. Missed a part of the show? Don’t worry; we’ll post the complete stream here when it’s over, and you can always check out our past streams and videos collection – or just stay tuned for our next show!

January 31, 2023

8:00pm EDT: Guild Wars 2 – MJ

February 1, 2023

2:00pm EDT: City of Heroes Homecoming – Chris

8:00pm EDT: SWTOR – Larry & MJ

February 2, 2023

1:00pm EDT: Star Trek Online – MJ

9:15pm EDT: DDO – MJ

February 3, 2023

2:00pm EDT: Final Fantasy XIV – Chris

8:00pm EDT: AQ3D – MJ

February 4, 2023

2:00pm EDT: Sandbox Saturday – MJ

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MJ Guthrie

Code of Conduct

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Iron Galaxy’s Rumbleverse is sailing into the sunset

Back in August 2022, Iron Galaxy’s Rumbleverse slammed onto the scene as a battle royale brawler for 40 people. The game was an original title from a company that makes a lot of its revenue from work-for-hire and contract work, and it had a lot of promise with its zany sense of humor. But Iron Galaxy announced today that it will be “sunsetting” Rumbleverse. In a post, the Iron Galaxy dev team said it will keep making games and you “may not yet have seen the Rumble in its final form,” meaning the franchise might have some opportunity to be reborn in some way. The team thanked the players and said, “We have loved watching you play. We have learned from your stories and your insights. We even

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Apple Arcade’s February titles include Castle Crumble and Farmside

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Apple announced the mobile titles that are coming to its Arcade subscription service in February. The upcoming games on the slate include fantasy physics puzzler Castle Crumble and farming sim Farmside. The former is the first title, launching on February 3, while rest will be staggered out on the rest of the Fridays throughout the month. Castle Crumble is developed by Orbital Knight, the developer behind other mobile titles Spire Blast and Star Horizon. It’s followed the next week by Riptide GP: Renegade+, a hydro jet racing game with both a single-player career and 8-player online matches. This isn’t developer Vector Unit’s first dabble in hydro jet games, as its first

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