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Betawatch: Star Citizen’s alpha 3.18 has been quite a trainwreck

So Star Citizen launched patch 3.18 last weekend, and everything worked absolutely perfectly with no downsides, please don’t check. But it’s all right because eventually it was addressed with a round and caring “please return to your homes, nothing to see here, look forward to 3.19!” So, yeah, pretty much par for the course for this game.

Other beta news for people not infected with Chris Roberts’ brainworms:

Diablo IV is into its open closed purchased testing preview demo whatever. It’s not that Khajiit has wares if you have coin; it’s Blizzard has a game if you have coin and a willingness to forgive its many sins.
The Wagadu Chronicles has kicked off Alpha 3 this week, and players are allowed to share all the footage they’d like.
The team behind Palia has more than doubled in the last two years, and a lot of people want to test the game.
Last but not least, Nightingale wants to seriously impress you with the visuals of its realms. Be amazed!

Next Betawatch will be cheerful! I hope. My gosh do I ever hope; my palm and my face are both hurting after this week. You can guess the reason, but while you’re doing that, you can also go check out the full list of games in testing just below. Let us know if something slipped into a new test phase without us noticing in the comments!

As always, we consider an MMO to be in open testing if it features free, public signups and will server wipe prior to launch. An MMO is marked in closed testing if it’s running a private test phase that cannot freely be accessed by the general public; it’s usually under NDA as well. Early access and crowdfunded MMOs whose tests we deem legitimate will be included. So-called “open beta” soft-launch MMOs with cash shops, no sign of launch in the west, or limited interest for our readers will not be listed, nor will games that are NFT/blockchain scams; we also do not list expansions, with occasional exceptions.

Aero Tales Online: Early accessArcane Waters: Early accessArcfall: Pre-alphaAge of Water: BetaAshes of Creation: Alpha two in planningBlue Protocol: Japanese testingBook of Travels: Early accessCamelot Unchained: Closed betaChronicles of Elyria: Pre-alpha, againCinderstone Online: Closed betaCity of Titans: AlphaCoreborn: Nations of the Ultracore: Alpha on March 2Corepunk: Closed alphaCraftopia: Early accessThe Crew Motorfest: Closed testingThe Cycle: Closed betaDark and Light: Early accessDarkbind: Closed betaDiablo IV: Paid closed betaDreamworld: Pre-alphaECO: Early accessEleven: Closed alphaEnlisted: BetaFractured Online: Back in closed development, early access aiming for MarchFrozen Flame: Early accessGalahad 3093: Early accessGenfanad: AlphaIlysia: Alpha twoInferna: Early accessKurtzpel: Closed betaLast Oasis: Early accessNoah’s Heart: BetaMad World: BetaOsiris: New Dawn: Open betaOutlaws of the Old West: Early accessPalia: Closed alphaPantheon: Backer pre-alpha, monthly alpha tests planned for 2023Past Fate: Closed alphaProject Genom: Closed alpha, servers offline for restructuring with SpatialOSProject Gorgon: Early access betaProsperous Universe: Early accessSamuTale: Closed alphaSeed: AlphaShadow’s Kiss: Early accessShip of Heroes: Beta testingSkull and Bones: Closed alphaSkydome: Closed betaStar Citizen: Backer alphaStarbase: Early access open alphaTarisland: BetaThe Adventurer’s Domain Online: Early accessThrone and Liberty: Korean closed betaV Rising: Early accessValiance Online: Closed betaThe Wagadu Chronicles: Alpha twoWaven: Open alphaWayfinder: Closed beta

Yes, MMO gamers, you too can perform the unpaid quality-control work otherwise known as game testing! Check out Massively Overpowered’sBetawatchevery week for a run-down of MMOs that are still on the road to launch, even if they appear to have set up a permanent residence in a shed called early access.


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Mobile ‘paid competitive gamers’ are on the rise Newzoo & MPL

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Newzoo and Mobile Premier League (MPL) released a report this week about paid competitive games (PCG). According to the report, this new subsection of mobile games represent a new and growing form of game monetization. By the report’s definition, PCGs are skill-based mobile games that offer monetary rewards, and players earn those rewards by participating in PvP contests. It’s separate from play-to-earn games, though both categories reward players with monetary prizes. P2E games tend to reward players with cryptocurrency while PCGs offer real money. PGCs account for 7% of the global consumer spending on games, and Newzoo expects it to rise to 14% by 2024. Notably, PCGs are formatted as ”skill-based”

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Like A Dragon Ishin: A mini-review Kaser Focus

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. It’s a strange week when the announcement of Counter-Strike 2 is the highlight. We had a lot of interesting news from GDC, and peeks at upcoming games like Redfall and a TMNT game adaptation of The Last Ronin. But I’ve been in a mood to talk about games themselves. So indulge me while I talk about a title that got eclipsed when Resident Evil 4 Remake dropped into my lap: Like A Dragon: Ishin! I returned to playing the game after RE4R and have a few thoughts about it. Ishin takes place in Bakumatsu-era Japan, and follows a fictionalized telling of real ronin Ryoma Sakamoto. He, like every other character in

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The enduring legacy of Gordon Moore

Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here. Gordon Moore, the elder statesman of the technology industry, passed away today at the age of 94. He was one of the nation’s greatest citizens as a pioneer of the semiconductor industry and chairman emeritus of Intel, which he cofounded in 1968. He was known for formulating Moore’s Law in 1965. He predicted that the number of components on a chip would double every couple of years or so. That prediction has held up remarkably well for about 58 years. In 1965, chip makers could fit about 64 transistors on a chip. By 1971, Intel could fit 2,300 transistors on its first microprocessor, the Intel 4004. Nvidia can now put 80

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Top 5 stories of the week: Generative AI market heating up (even more)

Join top executives in San Francisco on July 11-12, to hear how leaders are integrating and optimizing AI investments for success. Learn More Once again, AI news topped the tech headlines this week — in particular, the generative AI market is becoming increasingly competitive, with both new and well-established enterprises making significant investments. This includes GitHub’s new Copilot X; startup Codium AI’s new code-integrity tool TestGPT; and a whole slew of new tools, services and capabilities from Nvidia. Still, skepticism remains, with OpenAI’s CEO Sam Altman even expressing apprehension. Not topping the list (but still noteworthy AI news): Databricks released its GPT-like Dolly; OpenAI turned ChatGPT into a platform overnight with several new plugins; OpenAI rival Character AI announced a $1 billion valuation; and Google released Bard, a

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Reigning VALORANT world champions use an unstoppable comp on Lotus

LOUD remain at the top of the VALORANT world, having been crowned the game’s second-ever world champion in 2022 and just missing out on making history in the LOCK//IN finals earlier this month. Heading into the first-ever VCT Americas season, LOUD is a heavy favorite to qualify for both Masters Tokyo and Champions 2023 with its South American roster not missing a beat despite replacing two of its players. Aside from boasting one of the most well-respected lineups in the world, however, LOUD has demonstrated time and time again how there are levels to their approach to the game from a strategy standpoint, and the team recently showcased this on Lotus. During LOCK//IN, LOUD actually didn’t play the newest VALORANT map until its very final best-of-five series. Despite

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Funko Has Laid Off Mondo Staff, But Its Movie Poster Business Will Continue

It’s the end of an era for movie fans, as Mondo will reportedly no longer produce unique and stylish movie posters. Mondo’s parent company, Funko, has apparently laid off most of the staff at the Austin-based company and killing off its poster division. [Update: While the layoffs have been confirmed, a representative also told GameSpot that Mondo’s poster business will continue.] According to sources who spoke to TheWrap, Mondo co-founders Rob Jones and Mitch Putnam were also laid off and the company’s division for cutting-edge experiences and products, The Lab, has been shut down. Only the toys and records divisions remain, but as the sources explained, it’s not clear how long they’ll be around for. Senior creative director Eric Garza has also been let go. Funko purchased Mondo

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